More enemies and score


I made some progress: more enemy types and scoring.

Each enemy has a different score value depending on how much danger they represents.
Each time you take a weapon orb you get a new weapon, good or bad.
It increments the score multiplier and reset it's timer.
When the multiplier timer reach its end, the multiplier is decremented. 


Leave a comment

Log in with your itch.io account to leave a comment.